Card Punch (Die)

$59.00
Availability:
50 Not Available
Product Code:
3DMW-CPD

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The performer removes a thin, ornate, rectangular apparatus from a stand.  The square cap, in the center of the apparatus, is removed to reveal a square hole.  At first sight, something can be clearly seen in the square hole.  The performer turns the apparatus around to show that the square hole goes through the apparatus and that the obstacle blocking the clear passage through the square hole is a playing card.  With the backside (black side) of the apparatus/card sleeve still facing the spectator, the performer places his/her finger on the playing card, through the square hole, and starts to push the card out from one side of the card sleeve until it protrudes slightly out one side.  Once the other edge of the playing card can be seen through the square hole on the backside of the card sleeve, the performer flips the card sleeve around so the spectator can see that same card edge through the square hole from the front side.  The performer than grabs the edge of the playing card protruding from one end of the card sleeve, removes it completely and places on the table.  The spectator can now see the square hole does in fact go completely through the card sleeve.  The performer now lays the card sleeve next to the playing card.


The performer explains that this card sleeve is actually a “Card Punch” and that casinos are looking for new ways to use what they have on hand to cancel the casino used playing cards.  With this “Card Punch”, a die is used to form a perfect square through the playing card which in turns renders the card useless to be played within any casino card game.  The performer now removes the casino die from the stand and places it inside of the square hole of the card sleeve that is laying on top of the playing card.  The performer lifts the card sleeve straight up, leaving the die behind on top of the playing card, to demonstrate that the square passage way through the card sleeve is clear. 


The performer, now holding the card sleeve, informs the spectator that the “Card Punch” holds the playing card sturdy as the die is punched through it.  The performer picks up the playing card and slides it into the card sleeve so the spectator can clearly see the card through the square hole.  Next the performer picks up the die and places it into the square hole from the front side (side facing spectator) where the card can clearly be seen blocking it from passing freely through.  The die is a clear red die so if looking closely, the card can still be seen in place within the card sleeve.   The performer picks up the square cap and places it over the die in the square hole and pushes the cap down and in place.  As the performer pushes down on the cap, the die can be heard “Punching” through the playing card, so far . . . so good.  The performer lays the card sleeve flat on his/her hand and, with the other hand, removes the square cap, placing it to the side, to reveal that the die is no longer in the square hole.  The problem is, the playing card can still be seen through the square hole . . . without the expected square hole punched through it.


The performer picks up the card sleeve with his/her other hand to reveal the die resting in his/her’s open palm underneath the card sleeve.  The performer drops the die on the table and removes the playing card from the card sleeve to reveal that the die had penetrated clear through the playing card without producing the desired die shaped hole or causing any damage to the playing card at all.


The performer turns the square cap over to show nothing could fit inside of it and that only one die was used.  Performer states “it’s obvious that there is a lot of R&D (research & development) still needed to make this an effective “Card Punch”, as it clearly does not do what it is supposed to do.”



The light brown parts of this set are 3D printed using a beautiful filament that has been infused with genuine wood.


~ Quarter is shown in last picture for the purpose of size comparison only.



Thank you to Joe Long for his suggesting, and input on, an effect created by Werry (Werner Geissler) which originally used a playing card & a silk called “Unmatched Penetration”.  A steel ball version was added at a later date.  This effect inspired the 3D Magic Works original design of “Card Punch”.



"Thank You!"  Mr. Madison Hagler for your

Demonstration of "Card Punch (Die Version)"

See Madison's demo of "Card Punch" below






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